Archive | Gamma World RSS feed for this section
Gamma World

Game of the Month: Gamma World

A giant two-headed spider, an anti-matter spewing treeman, a living gargoyle, and a robotic replica of Abraham Lincoln bravely ventured through the ruins of Sea-at-Ell to recover stolen medicine from a band of Caws. Along the way, they faced fishmen and their vicious flying fish minions near Pike Palace and fought off giant crabs as they crossed […]

About these ads
Read more
Archetype Origins Tile

Archetype Origins: Wanderer

This is another Gamma World origin designed around a character archetype rather than a mutation. You can see the other origins in the series here. The last archetype in my original list of 8 is the wanderer, which I originally summed up as someone who had “seen the world and learned more than most.” The […]

Read more
Word

Origin and Theme Templates

A few people have asked what I’ve used to create the pdfs for the dungeon delver theme and the origins that I’ve written for Gamma World. I’ve just been using Microsoft Word, but I’ve put some effort into getting the document styles to resemble the books published for their respective games. While Word definitely isn’t the best program […]

Read more
Archetype Origins Tile

Archetype Origins: Scientist

This is another Gamma World origin designed around a character archetype rather than a mutation. You can see the other origins in the series here. When I first proposed my list of planned archetype origins and published the Survivor origin, Adam Minnie was inspired by the idea and started work on a Scientist origin. The […]

Read more
Archetype Origins Tile

Archetype Origins: Road Warrior

This is another Gamma World origin designed around a character archetype rather than a mutation. You can see the other origins in the series here. Lots of mutants stumble upon an old, beat-up piece of junk in the wasteland and decide that they’re the best driver that Gamma Terra has ever seen. In your case, […]

Read more
Archetype Origins Tile

Vocations and Archetype Origins

The vocations in Legion of Gold fill a similar story niche to the archetype origins that I have been writing for Gamma World, but they do so using different mechanics. The next time I run a Gamma World game, I’m planning to combine the two systems by allowing players to choose both an archetype origin […]

Read more