Tag Archives: D&D 4E
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D&D Virtual Table

Most of the role-playing games I run or play in are run online. The main benefit for me is that playing online lets me keep together my gaming group despite the fact that we’re scattered across the country now. When I first started playing online we just used an IRC chat. Later on, we added […]

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Dynamic Affiliations 4E

I mentioned a while ago that I was thinking about adapting the rules for dynamic affiliations from D&D 3.5′s Player’s Handbook II for use in my 4E campaign. My goal is to help differentiate paragon tier by giving the player characters mechanics to represent a wider scope of influence. The last post I wrote on affiliations […]

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Resolve: An Idea for Tougher Minions

I’m a big fan of minions and use them frequently when running my Dungeons & Dragons campaign. The simple mechanics allow fast-moving fights that simulate the quick skirmishes against faceless troops seen in action movies. In a game session a couple of weeks ago, my paragon tier player characters were facing off against a group […]

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Hopes for a New Edition

A few weeks ago, Mike Shea posted his five wishes for Dungeons & Dragons 5th Edition at Critical Hits: Better Solo Monsters No Action-Stealing Status Effects Optional Complexity in Character Creation, Simplicity at the Table Faster Combat Bonus-Based Attributes While I’d be happy to see all of those except #2, I realized that my list of […]

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Cinematic Stories

This post is part of a series on cinematic combat in Dungeons & Dragons 4E. You can see the other posts in the series here. When I started this series of posts 9 months ago, my focus was on making combat more cinematic, but since then its expanded in scope to ideas for getting a cinematic feel […]

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An Alternative to Death

His body numb, Rasper could do little as the lacedons dragged him away from his friends. Ren, a changeling sorcerer that had joined the party a short while ago, used one of her spells to pull the halfling out of the undead’s grasp, but within a few seconds the predators were pulling him away again. As a […]

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