One of my favorite parts of the AGE system used in the Dragon Age RPG is the stunt system. When making an ability check in AGE, you roll 3d6 to get your result. If you succeed and at least 2 of the 3 dice show the same value, then you generate stunt points that can … Continue reading AGE: Stunts & Saving Throws Don’t Mix
With voting complete, the winner of the Ten Truths mini-setting contest is Ilcia with almost 50% of the votes. Second place went to Anascaul-on-the-Bay and third place to Aveda. Congrats to all three finalists who should be getting an email later today with the DriveThruRPG gift certificates.
Here are the three finalists for the Ten Truths mini-setting contest. Please vote for your favorite before the end of December 7th. The first place entry will get a $20 gift certificate to DriveThruRPG, second place will get $10, and third place will get $5. Ilcia Planets are the huge, calcified final stage of a single-celled … Continue reading Ten Truths – Vote for a Winner
Dragon Age RPG Set 3 introduced statistics for dragons in AGE, but the dragons of Thedas are more bestial than the dragons of Dungeons & Dragons. If you want to use dragons similar to those in D&D while running an AGE game, you can use the High Dragon as a baseline. In order for the … Continue reading Chromatic Dragons in AGE
The past two years, I've celebrated my birthday by giving away gaming pdfs to people who follow Glimm's Workshop on either twitter or Facebook. This year, I'm going to do something a little different. I'm interested in seeing what ideas you can come up with for minimal settings following the Ten Truths template. At the … Continue reading Gnomish Birthday Celebration: Mini-Setting Contest
It's been a long time since I've DMed an ongoing campaign. Since my last one ended a few years ago, the longest game that I've run is a 5-session play through of Lost Mine of Phandelver, the D&D 5e Starter Set adventure. The campaigns that I have run in the past generally have started with … Continue reading Ten Truths: How I’d Start a Campaign
During Gen Con, I discussed the Dragon Age RPG a bit with my brother and Scott Rehm (The Angry DM). I had mentioned how I liked the stunt mechanics, but both of them had reasons why they didn't like the stunt mechanics in AGE. They felt that the random post-action declaration nature of stunts made … Continue reading Stunts & Tactics