Earlier this week, I had an idea for an alternative to the stunt mechanic in the AGE system that I'm interested in trying out at some point. For those of you who aren't familiar with the AGE system, stunts are that system's analog to critical hits and they are one of my favorite parts of … Continue reading An Alternative Stunt Mechanic
Following up on last week's post with desert lizardfolk, here is another reptilian race option for Fantasy AGE. This version of lizardfolk is closer to the lizardfolk presented by Dungeons & Dragons. They are primitive swamp-dwelling humanoids with features inspired by monitor lizards and crocodilians.
Lizardfolk have been one of my favorite fantasy races for a long time. They are often depicted as primitive swamp-dwelling tribes, but there are other possibilities for lizardfolk and reptilian humanoids in general. Saurians from the Titansgrave setting are the only official lizardfolk race for Fantasy AGE. The character rules for saurians make them adept with the technology of Titansgrave, but … Continue reading Fantasy AGE: Desert Lizardfolk
I've posted an update for my Age of Terror pdf that hacks the Dragon Age RPG to run a campaign based on Diablo. There are a few changes from the previous version: Black Knight, Dark Counselor, Pit Lord, and Succubus monster entries have been added. The campaign sections after the Skeleton King have been filled … Continue reading Age of Terror Update
Here's another race for Fantasy AGE: the dragonfolk. Dragonfolk are a bit experimental in that I gave them a slight power boost with racial armor and a breath weapon. I think both of those are important aspects of the race, so I wanted to include them. In order to prevent the race from being too … Continue reading Fantasy AGE Dragonfolk
In Fantasy AGE, races have taken the design space that was used for backgrounds in Dragon Age. They provide a set of benefits during character creation and are one of the biggest influences on a low-level character. Like backgrounds in Dragon Age, races in Fantasy AGE offer a mix of fixed benefits and randomly determined … Continue reading Designing A Fantasy AGE Tiefling
If you're a regular reader, then you should know that I'm a fan of Green Ronin's AGE system that was introduced in the Dragon Age RPG. A while ago, Green Ronin announced that they would be releasing a version of the AGE system that wasn't tied to the Dragon Age IP. I've never been particularly … Continue reading Fantasy AGE Arrives!