Dynamic Affiliations 4E

I mentioned a while ago that I was thinking about adapting the rules for dynamic affiliations from D&D 3.5's Player's Handbook II for use in my 4E campaign. My goal is to help differentiate paragon tier by giving the player characters mechanics to represent a wider scope of influence. The last post I wrote on affiliations … Continue reading Dynamic Affiliations 4E

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Resolve: An Idea for Tougher Minions

I'm a big fan of minions and use them frequently when running my Dungeons & Dragons campaign. The simple mechanics allow fast-moving fights that simulate the quick skirmishes against faceless troops seen in action movies. In a game session a couple of weeks ago, my paragon tier player characters were facing off against a group … Continue reading Resolve: An Idea for Tougher Minions