Game of the Month: Committee for the Exploration of Mysteries

A couple of weeks ago, I attended the Gamerati Game Day in Tacoma, and played Committee for the Exploration of Mysteries for the first time. It is a GM-less role-playing game where the players cooperatively tell the story of a pulp-inspired expedition. The game is designed for expeditions set either in the Victorian era or … Continue reading Game of the Month: Committee for the Exploration of Mysteries

Game of the Month: Gamma World

A giant two-headed spider, an anti-matter spewing treeman, a living gargoyle, and a robotic replica of Abraham Lincoln bravely ventured through the ruins of Sea-at-Ell to recover stolen medicine from a band of Caws. Along the way, they faced fishmen and their vicious flying fish minions near Pike Palace and fought off giant crabs as they crossed … Continue reading Game of the Month: Gamma World

Game of the Month: Icons

Icons, a Fate-based superheroes game, was January’s game-of-the-month. It’s published by Adamant Entertainment and was designed by one of the designers of Mutants & Masterminds, another popular super hero RPG. Like other games using the Fate system, Icons has relatively light-weight and open-ended mechanics. Most actions are resolved by rolling 1d6-1d6, an alternative to using … Continue reading Game of the Month: Icons

Game of the Month: Dungeon World

For December’s game-of-the-month, I played in a session of Dungeon World run by Brent Newhall. The game started as a hack of Apocalypse World inspired by old school dungeon delving but  is now available as a standalone basic game from Sage Kobold Productions. We started the session with character creation which went pretty quickly. Each class … Continue reading Game of the Month: Dungeon World